GTA V plagued by problems at online launch
GTA V has already broken records for Rockstar – netting $1bn (£620m) of sales in the first three days after launch – and now it seems to be breaking their servers.
Keep on getting failed to host GTA ONline session. This was bound to happen
— Sir Dean Veritiero~ (@SirCroftScion) October 1, 2013
The GTA Online severs must be getting hammered if it's taking this long to load the first race.
— Bryan Villarreal (@TacoTank) October 1, 2013
GTA Online is seemingly broken on launch any race or death match you try to join meets with you getting "timed out" and removed.
— Heel vs Babyface (@HeelvsBabyface) October 1, 2013
This wasn't exactly unexpected. Rockstar are new to the massively multiplayer online market, and they warned that they could face problems last week. They said that they "hope it will all run incredibly smoothly, but please bear with us if it doesn't, and help us fix any and all problems!"
The first couple of weeks we expect to be heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome.